Perma-death is one thing, but you would think that you would restart the game with some passive abilities from your last run. The game is true to the roguelike genre, levels are procedurally generated in a grid style and perma-death looms ever present. Sadly that that’s really where the story starts and finishes. Shame though, melting faces would have been a lot better in keeping with the metal theme. ![]() Sadly no faces actually melted, they just sort of exploded into purple goo. With your trusty axe/guitar in hand, you must melt the faces of legions of zombie metalheads and free them from this curse. Basically, all the guitar gods have been possessed, thus possessing metalheads everywhere. Gameplayīefore we get into the game, we are treated to a comic book-style intro written in English, yet narrated in a language I couldn’t make out. So, grab your axe, we got a show to play. I played Metal tales: Overkill on the PlayStation 5. If you are of the physical media persuasion, then there is a very metal Collector’s Edition on Switch. The game is out now digitally on all current generation and previous generation consoles, as well as Steam. Metal Tales: Overkill is a roguelike twin-stick shooter developed and published by Zerouno Games. So, does Metal Tales: Overkill fill that metal/gaming void? Metal Tales: Overkill – Needs More Metal More recent fantastic entries include Guitar Hero: Metallica and Brutal Legend. Well, I say recent, that was over 10 years ago. My earliest recollection of metal-style riffage in games is the tune that is E1M1 – At Doom’s Gate, from the 1993 classic DOOM! A style that is still consistent with the franchise today. It is a shame that this seldom happens as a lot of gamers, like myself are metalheads. ![]() So on the rare occasion that they do come together, I always jump at the chance to give it a go. Metal and video games are two of my foremost passions in life.
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